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Dàimon 2090 cyberpunk background

Dàimon 2090 Version 0.2 is available for play-testing, with a minimal background setting.
We're working to release new material soon.


Dàimon is set in a near future, in year 2090. The current manual does not provide a specific location for playing, but players are encouraged to chose freely, according to their needs and knowledge, the nation or the city where to set the game.
A usually extremely interesting experience, is to adapt familiar and known places, such as your own city, to the cyberpunk described scenery.

The key to the game background is the phenomenal technological advancement of the immaginary world of Dàimon 2090:
  • Nanotechnologies, that allow humans to modify and adapt their bodies to external events and specific needs
  • Cybernetics, that enables implants and artificial components to be installed into the human body, for medical or enhancement purposes
  • Genetic engineering that allows the creation of special human beings, gifted with superior abilities and occasionally even special powers
  • The dàimons, Hybrid Artificial Intelligences used to regulate and control every aspect of technology, and that live in a strict symbiosis with the human brains that host them
  • The VRN (Virtual Reality Network), or simply virtual reality, a global network that interconnects single private networks, every private citizen and each machine in every corner of the globe. A virtual reality where everything is possible

Nanotechnologies

Nanotechnologies are the last frontier, the last miracle of science: micro-robots built of a mix of artificial and organic components, that can be injected directly into the human bloodstream.
These micro-robots are able to act and influence on any human body function: they can increase strength, resistance, speed; improve aim and dexterity and reaction speed; favor concentration, improve morale, reinforce the spirit... and even activate actions and reactions, with the appropriate brain stimulation.Not every human body can tolerate nanotechnologies and those who can, the appropriate hosts, the natural receptors, are contended between governments and corporations.
Nanotechnologies prices are still very high, and several developments in this field are still experimental (and dangerous for the human hosts). For these reasons, nanotechnologies are still restricted, usually to military and paramilitary usage.


Cibernetica

Cybernetic is the integration between the human and the machine, the most common and widespread. Born to repair damage such as amputations and serious malformations, it quickly spread into every branch of medicine, to enhance human capabilities.
The relative implementation simplicity of the cybernetic circuits into the human body, made this practice worldwide spread in a very short time. In 2090 production, installation, tuning and fixing cybernetic implants and machinery is cheap and easy.
Compared to nanotechnologies that are invisible to the human eye (or at least, until they kick-in!), cybernetic implants are flashy; especially in their common and economic versions. Still, showing off a cybernetic implant is still considered cool, or at least acceptable, in most cultures and in every social context.
Cybernetic implants are often updated and improved, and provide exchangeable features, to make up for their scarce flexibility.


Genetic Engineering

Genetic engineering, also known as genetech, is becoming increasingly useful in medicine; in 2090 it is used, at a reasonable cost, for transplants, life extension, and in general to cure the majority of the degenerative diseases.
Moreover, the ban against full-human genetech generation has been lifted, and there is a growing interest in the possibility of discovering a valid technique to give life to a complete human being, instead of single parts. A lot of private and governmental agencies are pursuing the dream of creating individuals with exceptional physical and mental capabilities.
Unfortunately this goal is far from completion: genetech often struggles to maintain stable and consistent results for single organs, let alone the creation, from scratch, of an entire human being.
In any case, with the adequate infrastructure and budget, genetech is a power enhancing tool, for those willing to take the risk.


Dàimon

A key component of the game, the dàimons are complex Artificial Intelligences, generated by the development of new advanced technologies that integrate the classic computer science with organic neuro-networks. As such, dàimons are often referred to as Hybrid (mix of organic tissues and circuits) Artificial Intelligences, or HAI, instead of AI which is used for classic computers.
Dàimons, for their nature, can exist only as an extension, a complement of a human mind and consciousness, or anyway as a guest of a biological brain.
These HI are in fact born and developed inside a brain, and live in symbiosis with the neural, organic network. The dàimons can achieve results otherwise impossible with the traditional technologies; in fact they share the best of artificial technology and the flexibly and potential of the human brain. They share memories, learning capabilities, adaptability, interface with the external world, with the human brain, using the same neural network of the synapses for their own processing.   >>>




>>>   Dàimons manifest as an internal voice, in the human host mind; they are loyal collaborators and trustworthy friends. Mind that they have their own personality, their ideas and characteristics, a clearly shaped concept of self and ego: they are not servants. The human brain perceives them as a separate entity from the individual consciousness.
Dàimons are a key component of everyday life: with rare exceptions everybody posses a dàimon since birth which gets updated and improved over the years. Dàimons are also the interface for humans towards the complex Virtual Reality Network. A person's dàimon is always connected to the VRN, serving as the typical avatar for the real person. This allows connectivity and operations to be maintained even while the real person is asleep or busy.
Moreover, dàimons are used to monitor and regulate nanotechnologies installed in the body, to operate and manage cybernetic organs and prothesis, and even to verify and control the action of genetic agents responsible for genetech mutations.


VRN - Virtual Reality Network

Developed as an extension of the last century networking technology, the Virtual Reality is a global network, an immense web that interconnects each single computer and device, and every human equipped with a dàimon.
Born as a information, service and especially entertainment content provider, the VRN (Virtual Reality Network) grew exponentially, and now serves as primary interface for every aspect of the human life: work, relationships, fun, health, economy, communication, but also for criminal and illegal activities.
Every citizen posses a dàimon, which functions also as an avatar, a virtual identity in the VRN, used to interact and communicate with other dàimons or services. A VRN connection is nowadays a must: every contact, every purchase, every transaction is done in the virtual world. Of course, with the VRN came the VRN crimes: security and privacy violations, identity thefts, digital frauds and every sort of crime, from espionage to terrorism, and even kidnapping and murder of dàimons.